Computer Games Technology

Aproximación a un modelo de representación virtual lúdico (MRVL). Virtual Self, narcisismo y ausencia de sentido.

Game Theory / Game studies / Virtual Reality (Computer Graphics) / Virtual Environments / Virtual Communities / Video Games and Learning / Game/Simulation use in education / Computer Games Technology / Video Games / Use of story-telling in games / Multiplayer Online Games / Video Game Theory / Virtual Art & Virtual Reality / Digital Games / Virtual Worlds / Computer Games Education / Role-playing Game Theory / Games for Learning / Educational Games / Ethics of Play in Virtual Spaces / Virtual Reality / Computer Games / Games / Video game addiction / Virtual Learning / Psychology of Video Games / Game Spaces / Role Playing Games / narrative, multimedia, immersive virtual environments, simulation, and instructional games for development of positive self-efficacy and improved performance for K20+ learners in concepts traditionally difficult to teach and/or learn. / Ethics, Virtual Worlds, Cyberlaw / Virtual Revolution / Comunidades virtuales y redes y medios sociales online / Video Games and Learning / Game/Simulation use in education / Computer Games Technology / Video Games / Use of story-telling in games / Multiplayer Online Games / Video Game Theory / Virtual Art & Virtual Reality / Digital Games / Virtual Worlds / Computer Games Education / Role-playing Game Theory / Games for Learning / Educational Games / Ethics of Play in Virtual Spaces / Virtual Reality / Computer Games / Games / Video game addiction / Virtual Learning / Psychology of Video Games / Game Spaces / Role Playing Games / narrative, multimedia, immersive virtual environments, simulation, and instructional games for development of positive self-efficacy and improved performance for K20+ learners in concepts traditionally difficult to teach and/or learn. / Ethics, Virtual Worlds, Cyberlaw / Virtual Revolution / Comunidades virtuales y redes y medios sociales online

Érase unas veces. Filiaciones narrativas en el arte digital

Human Computer Interaction / Communication / Media Studies / New Media / Digital Humanities / Genealogy / Literature / Narrative / Digital Media / Visual Culture / Computer Games Technology / Narratology / Video Art / Digital Culture / Digital Media & Learning / Interactive and Digital Media / Interactive Arts / Hypertext theory / Digital Arts / New Media Art / Narrative Analysis / Narrative Theory / Computer Art and Technocultures / Digital Media Art / Visual Narratology / Hypertext Fiction / Digital Art / Digital Communication / Video Analysis / Hypertext Literature / Computer Art / Digital Narrative / Time-based-media / Narrativa Digital / Genealogy / Literature / Narrative / Digital Media / Visual Culture / Computer Games Technology / Narratology / Video Art / Digital Culture / Digital Media & Learning / Interactive and Digital Media / Interactive Arts / Hypertext theory / Digital Arts / New Media Art / Narrative Analysis / Narrative Theory / Computer Art and Technocultures / Digital Media Art / Visual Narratology / Hypertext Fiction / Digital Art / Digital Communication / Video Analysis / Hypertext Literature / Computer Art / Digital Narrative / Time-based-media / Narrativa Digital

A2 Computer Project Report

Computer Science / Research Methodology / Computer Games Technology / Video Game Development and Production / Computing

Procedural Urban Environments for FPS Games

Multiagent Systems / Evolutionary Computation / Computer Games Technology / Genetic Algorithms / Video Games / Procedural Content Generation / Games / Interactive Evolutionary Computation / Procedural Content Generation / Games / Interactive Evolutionary Computation

Juegos De Boo

Video Games and Learning / Computer Games Technology / Video Games / Digital Games / Games for Learning / Computer Games / Games / Computer Games / Games

Planejamento gráfico de Interface para um jogo RPG Educacional para computadores

Computer Science / Computer Games Technology / Educational Software / Basic Education / Educational Game / Computer Game / Multidisciplinary Teams / Point of View / Computer Game / Multidisciplinary Teams / Point of View

LA DIVERSIDAD BIOLOGICA

Computer Science / Computer Graphics / Human Computer Interaction / Computer Engineering / Computer Games Technology / Computer Security / Computer Hacking / Computer Programming / Computer Science and Engineering / Computer Security / Computer Hacking / Computer Programming / Computer Science and Engineering

Empathy, Perspective and Complicity: How Digital Games can Support Peace Education and Conflict Resolution

Education / Peace and Conflict Studies / Video Games and Learning / Computer Games Technology / Video Games / Conflict Resolution / Digital Games / Peace Education / Perspective Taking / Empathy / Digital Game Based Learning / Peace and Conflicts Studies / Conflict Resolution / Digital Games / Peace Education / Perspective Taking / Empathy / Digital Game Based Learning / Peace and Conflicts Studies

Machinima un medio híbrido: películas animadas usando videojuegos

Media and Cultural Studies / Digital Media / Computer Games Technology / DIY culture

LIBERTAD Y DETERMINISMO EN TOMÁS DE AQUINO: APORÍAS EN TORNO A LAS NOCIONES ESCOLÁSTICAS Y ANTROPO-GNOSEOLÓGICAS DE PREDESTINACIÓN, PROVIDENCIA Y FUTUROS POSIBLES (CONTINGENTES)

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Sloterdijk / Wittgenstein / Political Theology / Nihilism / Hermeneutic Phenomenology / Linguistics / Jean Paul Sartre / Biblical Archaeology / Moral Philosophy / Theory of Mind (Psychology) / Cognitive Neuroscience / Cultural Anthropology / Critical and Cultural Theory / Culture and Cognition / Biblical Interpretation / Bible / Judaism / Visual Arts / Hebrew Bible and Ancient Near East / Contemporary Philosophy / Biblical Exegesis / Filosofía Política / Literatura / Papers / Artificial Neural Networks / Critical Cultural Studies / Teologia / Filosofía / Teología / Arte Contemporanea / Filosofía contemporánea / Psicología / Existentialism / Cultura Libre / Antropología cultural / Artes / Psycology / Mindfulness and well being / Historia del Arte / Libertad de Expresión / Antropología Social / Rabindranath Tagore / Antropología / Letras / Liguistics / Arte contemporáneo / Psicologia Cognitiva / Metafísica / Jesus Christ / Libertad De Expresión E Información / Biblia / Teologia 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